

These aggressive cards can make for a quickly defeated enemy hero or even a one-turn kill. The Guardian Class also features several heavy hitters such as Red Stinger (if it is played behind a plant) and Health-Nut. He can combine the raw offensive power of Solar Cards such as Haunted Pumpking, Jack O' Lantern, Elderberry and Astrocado along with potent Bullseye cards such as Galacta-Cactus and Jugger-Nut. If Wall-Knight gets overwhelmed, he can use Uncrackable as his last straw.ĭespite Wall-Knight possessing many defensive plants and tricks, he is also suited for a mean aggro deck. He can also move plants around with Bubble Up or Gardening Gloves to move important plants out of the way of strong zombies. and Heartichoke behind his defensive wall. Wall-Knight can also turn into a healing wall by using Geyser, 2nd-Best Taco of All Time and Venus Flytraplanet, as well as setting up Venus Flytrap, Power Flower, Pepper M.D. And finally, Poppin' Poppies and Steel Magnolia benefit Briar Rose and Power Flower greatly by instantly making more flowers or generally allowing them to take more hits, on top of being flowers themselves. Speaking of Mixed Nuts, it can be played behind defensive Guardian plants like Water Chestnut to achieve more damage while still being protected well. Smackadamia can boost Mixed Nuts on top of the other nuts in the Guardian class. Spineapple doesn't only boost the typical defensive plants like Wall-Nut, but also boosts Sunflower, Twin Sunflower and Sun-Shroom in the process as they have 0 base strength.

As such, Wall-Knight has arguably the strongest synergy among both nuts and flowers. In fact, there are some synergies only Guardian and Solar plants have with each other. He can dispose gravestones with Grave Buster or Blockbuster and get rid of other zombies with Squash or Lawnmower.Īdditionally, with Doom-Shroom and Shamrocket, both of which destroy zombies that have 4 or more, and Chomper and Whack-a-Zombie, which can take care of zombies with 3 or less, Wall-Knight can instantly destroy any zombie regardless of strength. Wall-Knight has many tricks from Guardian and Solar that can easily get rid of zombies while allowing plants with Bullseye or Strikethroughto safely hurt the zombie hero without getting hurt. Wall-Knight can also guard aquatic lanes due to him having access to Amphibious plants, such as Water Chestnut and Guacodile.
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This means Wall-Knight can bring out powerful plants like Three-Headed Chomper or Soul Patch much earlier in the game, and with defensive plants guarding them, the opponent will have a hard time breaking through your setup and defending themselves at the same time. Wall-Knight can protect his sun-producing plants like Sunflower behind tough Team-Up plants like Wall-Nut, allowing him to generate sun more safely.

Wall-Knight's two classes, Guardian and Solar, work very well with each other. Wall-Knight uses Team-Up to build an invincible Nut fortress from which to lob bombs at unsuspecting Zombies. He's a great guy - he just sometimes has a hard time coming out of his shell.
